![]() The fact that the game was housed on a CD-Rom instead of a HuCard pretty much allowed the developers to run rampant and include all of the musical and graphical extras they wanted to, something that also adds to the visual splash of the game. ![]() The PC Engine's large colour palette offered up a great way to get more detail out of the visuals than most other systems of the era without having to make use of added processing power, meaning Rondo of Blood is certainly no slouch in the graphics department. Combine the alternate pathways with some of the most playable boss fights in the series and you have a game that will keep you coming back for more time and time again. The levels themselves are very well designed and offer plenty of challenges on your way to one of the game's many engaging boss fights. Rondo of Blood features the same smooth and responsive controls fans of the earlier efforts have come to expect from the games, although this might turn off more recent fans who've come to expect the more in-depth character controls in many of the later Castlevania releases. It's up to you to figure out which is which throughout the course of the game. Some will prove to be shortcuts, whereas others can end up being the long way around, not to mention quite a bit more difficult. There's no one way to travel through the game and many alternate pathways feature new and sometimes more challenging bosses to take on. One interesting feature of Rondo of Blood is the hidden and branching pathways through the game's various levels. Konami obviously felt the standard control scheme worked quite well in the previous releases so why mess with a good thing? ![]() ![]() Speciality items also make a return in the game and are once again controlled by pressing Up on the D-Pad. The majority of your tasks will be platforming your way through the game's many levels and using your whip to take down the many enemies that come your way. With the release of Castlevania: Rondo of Blood on the Virtual Console service, gamers can finally enjoy the game without having to pay the exorbitant price tag associated without the original PC Engine CD release.įans of the earlier Castlevania releases should feel right at home with Rondo of Blood as it doesn't stray too far from the traditional gameplay elements found in the 8 and 16-bit releases. Since the game was only released in Japan, gamers who wanted to play the game have long been forced to pay the lofty price tag to import the game, at least until now. The Castlevania titles have seen releases on a variety of game consoles over the years, but it's this PC Engine release that's garnered a lot of attention and focus among diehard game fans and collectors over the years. ![]()
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